Spring Semester 2018 - Credit Courses

Please Note: The information on this page
is subject to change.

 Course TitleCredDaysTimeRoomSeats
Avail
Instructor
(Fees)
CSCI_122_01Game Design Theory
Meets: 1/22/2018-5/17/2018
Kalispell Campus
3crMWF11:00AM-11:50AMBSS 13811J Goudy

Game Design Theory

Prerequisite: basic programming skills recommended. This course provides students with a foundation of the game development process including important historical elements, content creation strategies, production techniques, and future game design. The course covers game development history, platforms, goals and genres, player elements, story and character development, gameplay, levels, interface, audio, development team roles, game development process, and marketing and maintenance.



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for incorrect or missing data.

This information was last updated on Monday, May 21, 2018 at 2:40:02 PM